Take-Two CEO Strauss Zelnick has a firm stance on AI’s ability to generate blockbuster games and thinks it’s out of the realm ...
"AI will have all the places and no place at all in game development," says Jörg Tittel, who was behind 2023's C-Smash VRS.
Lawyer Ali Mirsaidi gives a rundown of the legal and reputational complexities surrounding the use of AI in game development ...
Sega has decided that now's the time to join the myriad other companies in the games industry adopting artificial intelligence to streamline their development processes. In response to a question ...
Ramen, developer of the best-in-class multi-agent AI assistant for Unreal Engine, Aura, announced that it has acquired Coplay, developers of the premium AI tool of the same name for Unity game ...
Gabriel has been playing games since he was a kid. Loves most RPG games, platformers, and innovative indie games, and can talk for hours about how the first Fallout is the greatest game ever. He ...
From layoffs to rising hardware costs, artificial intelligence is transforming the gaming industry. As studios adopt AI for ...
Artificial intelligence is no longer the "future" of game development. It’s already reshaping how studios build, ship and scale mobile games. Rather than a theoretical trend or an optional experiment, ...
Mohsen Baqery is a Staff Writer at GameRant based in Turkey. He mainly covers video game news and industry features while occasionally publishing guides and listicles. Mohsen started his journey into ...
Arc Raiders' use of AI tools continues to create divides in gaming. The CEO of its developer's parent company, Nexon, recently claimed that generative artificial intelligence tools are everywhere in ...
One of the big focuses of Razer's slew of gaming gear announcements from the recent CES tech trade show was its use of AI. From an AI gaming headset to AI game assistants and AI game development tools ...
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Take-Two CEO dismisses AI threat to GTA 6, emphasizing the need for human creativity in game development
Take-Two Interactive's CEO, Strauss Zelnick, emphasizes that while generative AI has its uses, it cannot replicate the essential human creativity required to develop a game like Grand Theft Auto 6.
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