The organization behind the OpenGL graphics software released specifications Thursday for a major update designed to add some razzle-dazzle to computer games. Specifications for version 2.0 of OpenGL ...
SGI and Nokia also said that they are planning to work on a version of OpenGL for mobile phones, handheld computers and other portable devices. For gaming, OpenGL has been largely superseded with the ...
At SIGGRAPH 2012 today, the Khronos Group, the non-profit organization behind the OpenGL standard, announced the release of OpenGL 4.3, OpenGL ES 3.0 for mobile devices. OpenGL, in its various ...
Strong industry support for state-of-the-art OpenGL 3.0 API and GLSL 1.30 shading language specifications on all major platforms; OpenGL evolutionary model to accelerate development of standard; ...
The Khronos Group, a consortium that includes major media-centric companies like ATI, Intel, NVIDIA and SGI, will release the latest version of the OpenGL ES specs at the Game Developer’s Conference ...
The market for high-end OpenGL graphics boards is not very well defined. This press release from Nvidia gives one set of data, and this one from 3Dlabs says it another way. In truth, the annual global ...
For OpenGL 2 capable hardware, these new extensions are provided: * ARB_texture_swizzle (also in core OpenGL 3.3) * ARB_sampler_objects (also in core OpenGL 3.3) * ARB_occlusion_query2 (also in core ...
The organization behind the OpenGL graphics software released specifications Thursday for a major update designed to add some razzle-dazzle to computer games. Specifications for version 2.0 of OpenGL ...
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