A fundamental overview of operating systems (OSes) with an emphasis on practice. Topics covered include: OS structure, OS models, OS abstractions, concurrency sources, concurrency challenges, ...
Developers talk a lot about “immutability.” Outside the technical world, it usually means something negative: unmoving, inflexible, and entrenched. However, in the technical field, these features ...
Whether it's a desktop or laptop computer, a smartphone or a video game system, every modern computer needs an operating system. That's the core software on the computer that sits between application ...
Even with all of the advances in IT, whether it’s modular hardware, massive cloud computing resources, or small-form-factor edge devices, IT still has a scale problem. Not physically—it’s easy to add ...
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