The Java ecosystem has historically been blessed with great IDEs to work with, including NetBeans, Eclipse and IntelliJ from JetBrains. However, in recent years Microsoft's Visual Studio Code editor ...
Visual Studio Code 1.112, released March 18, expands Copilot agent autonomy, adds MCP server sandboxing on macOS and Linux, enables in-editor web app debugging, and broadens monorepo support for agent ...
Latest VS Code update introduces prepackaged bundles of chat customizations that can include skills, commands, agents, MCP servers, and hooks. Microsoft has released Visual Studio Code 1.110, an ...
Microsoft's VS Code 1.113 release packages a range of smaller updates across agent experience, chat experience, and editor experience, arriving as the company shifts the editor to a weekly release ...
The move lets IT administrators standardize and distribute agent behaviors across engineering teams, but OpenAI’s third-party ...
Minecraft: Education Edition can now teach kids how to code with the new Code Builder tool and the 'Agent', an in-game robot. Mojang will add Command Blocks in Education Edition later this year.
OpenAI upgrades Codex to automate your workflows - and compete better with Claude Code ...
A large-scale campaign is targeting developers on GitHub with fake Visual Studio Code (VS Code) security alerts posted in the ...
Following the Minecraft PS3 Edition source code leak at the beginning of March, another anonymous individual has leaked the entire Minecraft Dungeons GitHub repository and source code. This also ...
Discover how to turn hand-drawn sketches into fully functional apps using Claude Code. Easily convert design concepts into ...
OpenAI has launched a plugin system for Codex, its AI coding agent, adding a curated directory of integrations that connect the tool to workplace apps including Slack, Notion, Figma, Gmail, and Google ...
This video features a side-by-side comparison of different graphical shaders used within Minecraft. The gameplay focuses on a large stone statue to demonstrate how lighting, shadows, and textures ...