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Abstract: Procedural content generation plays a crucial role in modern game development, offering efficient methods for creating intricate mazes, a prime example of its utility. However, when it comes ...
Computer science is the study and development of the protocols required for automated processing and manipulation of data. This includes, for example, creating algorithms for efficiently searching ...
A-Maze-ing is a maze generation and visualization tool developed in Python. The program generates rectangular mazes using configurable algorithms, displays them through either a graphical user ...
Abstract: Existing algorithms for the flight string scheduling problem often fall short due to their NP-hard nature and difficulties with local optima. To enhance efficiency, we propose a two-stage ...