The new tech will allow up to 6x frame generation, and automatically adjust the factor to hit framerate targets.
The next Witcher game will adopt Nvidia's RTX Mega Geometry system, which is designed to handle extremely complex scenes in ray-traced environments.
State of AI Incident Management Report 2025 Atlassian’s 2025 State of Incident Management research study surveyed over 500 software developers, IT professionals, and IT decision makers (ITDMs) across ...